Human, Cleric of Kord


Brandis, level 5
Human, Cleric (Warpriest)
Domain: Storm Domain
Versatile Expertise Option: Versatile Expertise (Mace)
Versatile Expertise Option: Versatile Expertise (Holy Symbol)
Human Power Selection Option: Bonus At-Will Power
Veteran of a Religious War

STR 10, CON 15, DEX 10, INT 8, WIS 20, CHA 12

STR 10, CON 14, DEX 10, INT 8, WIS 18, CHA 11

AC: 23 Fort: 17 Ref: 16 Will: 20
HP: 47 Surges: 9 Surge Value: 11

Diplomacy +8, Heal +13, History +6, Insight +12, Religion +6

Acrobatics –1, Arcana +1, Athletics –1, Bluff +3, Dungeoneering +7, Endurance +3, Intimidate +3, Nature +7, Perception +7, Stealth –1, Streetwise +3, Thievery –1

Basic Attack: Melee Basic Attack
Basic Attack: Ranged Basic Attack
Cleric Attack: Smite Undead
Cleric Utility: Storm Surge
Cleric Utility: Healing Word
Cleric Utility: Holy Cleansing
Cleric Attack 1: Sacred Flame
Cleric Attack 1: Blessing of Wrath
Cleric Attack 1: Storm Hammer
Cleric Utility 1: Create Water
Cleric Attack 1: Thundering Steel
Cleric Attack 1: Lesser Aspect of Wrath
Cleric Utility 2: Resurgent Strength
Cleric Attack 3: Hammering Wind
Cleric Attack 5: Hallowed Advance

Level 1: Healer’s Implement
Level 1: Shielding Word
Level 2: Word of Retaliation
Level 4: Versatile Expertise

Adventurer’s Kit
Heavy Shield x1
Crossbow Bolt
Cloak of the Chirurgeon +1 x1
Lion’s Claw Gauntlets x1
Symbol of Shielding +2 x1
Holy Healer’s Mace +2 x1
Dwarven Chainmail +2 x1

Gentle Repose, Tenser’s Floating Disk

Holy Healer’s Mace 27, Lion’s Claw Gauntlets5, Dwarven Chainmail2 7

WISH LIST: Eagle Eye Goggles(lvl 2), Bracers of the Perfect Shot(lvl 3), Gauntlets of Blood(lvl 4), (LVL 5) Chime of Opening, Iron Armbands of Power(lvl 6), (LVL 7) Pearl of Power, (LVL 8) Greater Storm Shield, (LVL 9) Armor of Scintillating Colors+2, (LVL 10) Helm of Languages, (LVL 11) Healer’s Sash, (LVL 12) Lesser Ring of Feather Fall


Brandis hails from Blackgate, the largest city on the Western Peninsula. The land is fertile, and surrounding the city are rich farmlands. It is a place where many collected because of it’s location at the mouth of a great river, The Seagrit River, and because the land further west and north is overrun by monstrous humanoid races and other beastly things against whom the people of Blackgate are constantly defending themselves. Due to this constant battle with humaniod forces “Security in numbers and in arms” became the ruling motto of the city and Kord became a powerful deity venerated, almost exclusively, there.

Over time, however, some began to question the value of worshipping Kord, especially after an elven loremaster, Elron Hubardinel, appeared who claimed he had proof from ancient elven texts, that the stormwalls were in fact a consequence of Kord’s influence in the world. People began to question and then blame Kord and his followers, their anger growing to include not just their hurt over the world wide storm, but every trifling ill they suffered. The disgruntled grew in numbers, almost as fast and far as the rumor of the local lord’s corruption and abuse of the people. This was a dark time for Blackgate when the fortunes of the city seemed to have turned upside down, when those who had provided so much protection became the target of so much hostility. A clear and palpable divide took shape in the city and the angry Blackgaters found an ally in the elves of Chelaim (pronounced She-la-eem) Forest. As tensions grew, and those upset with the traditional worship of Kord removed themselves from the city proper, so as not to be subject to the harassment and home searches that began to find dissidents, a civil war was in the making.

It was at this dark time that an emissary from the southern Orclands was secreted into the keep of Lord Tarek. The Blackgaters were convinced into a most unlikely alliance with the orcs (and goblins). The orc emissary expressed his tribes’ hatred for the elves and their desire, in Chieftan Gorg’s words, “To bury old prejudices and forge new, more useful, alliances,” and he pledged the forces of three orc tribes to help fight in the inevitable conflict. Even those most loyal to Lord Tarek had to question the wisdom of this decision, but with the elves lining up with the dissenting traitors, they knew it was this of likely face destruction.

The Blackgate and orcish armies won the war against the expats and elves, which lasted a full 5 years. Pushing all who would not submit to the worship of Kord and the rule of Lord Tarek into the forests, freeing vast lands for the city and the orcs that had previously been a kind of peaceful causeway between the elven and human settlements. Those ties are now severed, as they are likely to remain for a long time.

In the meantime, across the land, through merchants mostly, other human settlements have heard of the the dreadful war that occupied the lands ot the west, as well as the dark deal struck by Lord Tarek. The people of Blackgate, those that still would claim to hail from that region, are looked on with a harshly prejudicial eye. “Orcbreeders” some call them, and worse. The trade routes there have only dropped off slightly, as war is always good for business and, despite the fears and rumors, the merchant routes have remained secure and the town of Blackgate is maintained through the force of it’s military. It seems, as always, safety in numbers (even if you must count orcs and goblins) and arms, is still the ruling motto of Blackgate.

Brandis left to find action once the war died down. He was interested in caravans and their special rituals which he would see as a blessing from Kord and a sign to travel the world and see all it has to offer. Another reason for Brandis’s travels may be as an agent (of Lord Tarek) to keep an eye on refugees and make sure none of them are causing trouble, or gathering forces.

He joins Larenyss’s army since he currently can’t find anything better. He’s hoping to recruit and bring the war to the humanoids rather than playing it too defensive. He is pushy and will try to work his way up the chain of command asap. He trusts in Kord and does not fear the storms.

Legacy Items:
His gloves are inscribed with lightning bolts. He acquired them when a warlord devoted to Kord that he served with was struck down on the field of battle. The warlord, dying, gave them to him and asked him to use them for the glory of Kord.

His Mace looks crudely made, but it’s power lies with the orc shaman who created it. It’s healing energies flow from the primal power of the world itself. It was a gift from the Gorg Orc tribe, for Brandis’s combat prowess shown alongside the orcs. An inscription along its haft reads (in “Giant” language) “A true ally, whose strength has been proven.”

His chainmail was give to him by Lord Tarek for use in his mission. It was originally of dwarven make. The dwarves imbued the armor with a special healing and protection magic that they say will grow in power, the more the armor is used in battle. Lord Tarek paid much gold and has several such suits, which he usually loans out to his elite bodyguards or soldiers on special missions.


Fractured Realms Brandis